![]() ![]() Local att = Instance.new("Attachment", car.PrimaryPart) local weld = Instance.new('WeldConstraint', v)įor wheelname,v in pairs(wheelPositions) do for _,v in pairs(car.Car:GetDescendants()) do RR = :ToWorldSpace(CFrame.new(Vector3.new( RL = :ToWorldSpace(CFrame.new(Vector3.new(Ĭar./2 + wheelOffsetFrontZ 2 - wheelOffsetFrontZįL = :ToWorldSpace(CFrame.new(Vector3.new( Try to make your topic as descriptive as possible, so that it’s easier for people to help you! local occupant = nilįR = :ToWorldSpace(CFrame.new(Vector3.new( What solutions have you tried so far? I tried tweaking all the values, and nothing helps.Īfter that, you should include more details if you have any. In some directions, it’s not able to travel forward. ![]() The throttle is inconsistent, sometimes it’s able to climb up hills, other times it’s not even able to go down a hill. ![]() What do you want to achieve? A smooth and logical raycast suspension script, somewhat like jailbreak’s. ![]()
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